

In Three Houses you can carry six items into battle with you). The modern ones let you repair weapons and while on harder difficulties you don't have an unlimited number of resources to repair stuff, you at least never run into a Myrrh situation.įurther compounding the above is you only have so many inventory slots(the number varies per game, but the modern ones tend to let you have more. As said though this is mostly a non-issue in the recent ones like Three Houses. But some folks really don't like having to manage their weapon usage and others find it enjoyable. This is an extreme example since most people can at least fall back on a basic iron weapon should their ultimate legendary sword of super awesomeness break. Once the dragonstone breaks she simply can not fight anymore. She can only attack 50 times the entire game. You get 1 dragonstone in the game(she comes with it) and it has 50 uses. As a Manakete she is a dragon person who requires a dragonstone to transform into her combat form. In Fire Emblem Sacred Stones Myrrh got this bad.

In the early games you often couldn't repair weapons or at least could only do so very rarely. This is a bit mitigated in the newer games since you can source even the good stuff far more easily than in the early games. You save your Steel and Silver weapons for the truly dangerous. But this also means you have limited uses of your good weapons and for ideal use you tend to save them for bosses and use the dirt poor 'Iron' weapons on everything else. Obviously if you break your only weapon you are in trouble. Which when used up leads to a broken weapon. More like XCom or AoW PF than Tactics when it comes to gameplay.Īnother very piviotal point that can make people dislike it(my brother is one such example who loved FF Tactics and such, but does NOT like Fire Emblem) is that Fire Emblem is a rather inventory management heavy game. Fire Emblem is a 'you move all your guys and then all their guys get to move' game. However, FF Tactics is also a JRPG so you clearly don't have a problem with them or their common tropes.Ĭombat wise Fire Emblem is not like FF Tactics. Some people don't care for that type of game but can like XCOM for example. If it weren't for you throwing in FF Tactics I may have had to hedge my bets.
